Prodeus Review: Frantic action, gruesome killings and dark metal bonaza
Prodeus is a deliciously devilish shooter that transports you to the era of legendary first-person shooters like Wolfenstein 3D. Prodeus revitalises a style that has been left behind by newer, more graphic-heavy games. Don’t let it fool you, though. Prodeus is as fantastic as any current FPS, with a diverse arsenal of weaponry and controls that are as smooth as butter.
When it comes to first-person shooters, iconic DOOM ushered in a new era, but it’s now up to creators like Bounding Box Software to carry on the legacy. Prodeus is a brutal action film that gives an addicting shooting experience that doesn’t let up for a second.
You are one of the last human survivors, having been transformed into a cyborg by Prodean technology. You start out shooting everything you see, but soon you gain the chance to stop the Order/Chaos assault. This will, thankfully, necessitate you shooting everything you see.
Prodeus will ensure that you are proficient with all weapon kinds, regardless of your chosen playstyle. Ammo is not strictly restricted in Prodeus, however the frequency with which various types of ammo are found varies with level. Some levels will provide you with significantly more chaos ammo, while others will provide you with significantly more shell ammo for weapons such as the shotgun.
Your capacity to adapt determines your ability to succeed in Prodeus. When you aim down the sights, each weapon type has a unique ability. For example, the handgun will fire three rounds rather than one. Instead of sending lightning through many foes at once, the Arc Rail will transform into a devastating long-range weapon. Every weapon is distinct and enjoyable to use. However, your capacity to adapt to them will determine whether you live or perish.
When you’re in a level, it’s impossible to point out anything Prodeus does incorrectly. Individual preferences may vary, and you may wish for more plot or something more than shooting foes, but there’s no disputing the quality of the game on offer here. Prodeus is a funfair attraction that teleports adversaries in from all sides, leaving you with no time to yourself. In other games, it might feel cheap, but the makers’ decision to keep flinging opponents at you for the killing feels deliberate.
Prodeus’ music is fantastic; it’s energetic heavy metal music that matches the setting wonderfully. When a swarm of creatures attacks you, the soundtrack becomes even more powerful. I’ll never get bored of hearing the shotgun booming or when you’re firing two miniguns at the same time. When you listen to it, there’s something really fulfilling about it. The noises of your surroundings, such as steam hissing when you open a door or blood splattering, bring these scenes to life.
They’re also useful for detecting monsters creeping up behind you so you can blow them away before they get too close. If the level becomes too severe, players may adjust it at any moment; Prodeus provides a wide variety of difficulty settings to choose from. From Very Easy to Normal to Very Difficult; whatever your skill level, there is a setting for you here.
The elements of the game that do not involve shooting are where the game falls short. Finding secrets grants you Ore, an in-game money that you may use to purchase weapons and upgrades from the overworld stores.
The notion of lazing around on an overworld map between levels isn’t a horrible one: it’s a system that works well for repeating levels, and it’s uncommon that you get a choice about how to approach things. Pulling the camera out to a macro level, on the other hand, does a lot to undermine the sense of urgency that Prodeus has in every other line of code.
Prodeus is a breath of new air in the first-person shooter genre. So many games these days emphasise realism and dramatic visuals. Prodeus is excellent at reminding you of the genre’s origins. If you desire a more “modern” vibe, you may change the sprites to be rendered, which has its own charm.
Prodeus is an extremely beautiful game, despite being gruesome and depressing. The visuals are reminiscent to old shooters, but with a 3D coat of paint. As you fire down opponents, particles flood the screen. Your weapons emit sparks, and blood splatters throughout the stage. All of this takes place while you listen to some of composer Andrew Hulshult’s most outstanding tunes.
Other modes include co-op and competitive multiplayer, as well as leaderboards for bettering your time and scoring. There is also a level editor with tools for creating maps to your heart’s content. Prodeus does an amazing job of fusing the style of classic FPS games with a new twist. The brilliant crimson blood glistens with the gorgeous lighting effects, and the animals stalking you are terrifying. The lack of a plot will not push you to complete the game; it is the fast-paced action that will have you coming back for more. If you play for an extended amount of time, the game might get monotonous.