dota

Dota 2 receives massive new 7.33 New Frontiers update

Dota 2 has received a significant gameplay upgrade. Everything appears to have been tweaked or changed, from objects to hero attribute kinds and powers, and even the map has grown in size.

The Dota 2 7.33 patch, nicknamed the New Frontiers update, hits numerous points. And, while Dota upgrades have historically been large in comparison to other live games, this one may be the most game-changing since at least the 7.0 release.

The patch notes have been divided out nicely on the New Frontiers Update page. They are classified into five major categories: A brand-new map, Significant Gameplay Modifications, Match Making, New User Interface and Balance Changes.

Along with the expansion, returning players will notice significant changes to the landscape. Valve claims to have improved its matching so that talented players are fairly matched. There’s also a brand-new hero class called Universal, to which some of the game’s characters have been reassigned. Roshan, one of the game’s neutral creeps that can be taken on by either team, may now spawn in one of two new pit sites in the northwest and southeast corners, and he’s significantly stronger than before. There are also twin gates: portals that may be utilised to travel across the map quickly.

The official Dota2 Website gives the following information:

  • ROSHAN’S NEW HOMES
Roshan’s sold his old river pit and is taking advantage of all this new real estate. He’s now got

two fantastic new pits located in the northwest and southeast corners of the map. It’s a pit-lover’s paradise, boasting peekaboo views of the fountains and just minutes away from the Secret Shops.

These pits must also be close to a gym, because Roshan’s even tankier now. Roshan also no longer drops Aghanim’s Shards, and now drops Cheese on his second death instead of third. His third death drops a Refresher Shard or a Scepter, depending on whether he’s in North Pit or South Pit.

  • TWIN GATES

Two gates now connect the corners of the map near the safe lane towers, allowing players to teleport instantly from one edge of the map to the other.

This is a gameplay change, but it has obvious lore implications. You guessed it: Dota 2 now unofficially exists in the PMEU (Pac Man Expanded Universe).

https://twitter.com/iblees_ceen/status/1649861025297223685?s=20

 

  • LOTUS POOLS

Players can now find Lotus Pools on the left and right sides of the map (near where the creep waves first meet). They periodically spawn fruit that, when eaten, grants mana and HP. Players can stockpile this fruit, and then combine it into even larger, higher-value fruit in the late game. This larger fruit can even be combined into incredibly large fruit. What happens if you combine the incredibly large fruit? Probably nothing. (Definitely something.)

https://twitter.com/NewsEpicGames/status/1649254221743550472?s=20

 

  • TORMENTORS

These two powerful neutral creeps spawn near each base after 20 minutes, and both have a bellyful of Aghanim’s Shards. But there’s a catch, and the catch is that there’s two catches: 1) Tormentors are equipped with megashields, which reflect most of the damage you throw at them. 2) They grow stronger every time you kill them. So it’ll probably require your entire team to take one down. The good news is, much like bears ignoring you to maul a hiker, if you leave them alone, they’ll leave you alone.

 

 

  • WATCHERS

Watchers are like Terminators, but for watching. They are relentless. They don’t know pain. They don’t know fear. They are lazy, though. They won’t start watching until you click on them. Watchers begin the game inactive and neutral, but once activated, grant vision over the Watcher’s area for seven minutes—or until your enemies sabotage it to temporarily disable it. When a team kills Roshan, all Watchers will turn to their side.

 

 

  • DEFENDER’S GATES

Defender’s Gate combines the sparkly high fantasy of Dota with the practicality of doors on your house that you can lock when you go to the grocery store to destroy its Ancient. It’s a back door to your base with a handy force field that lets your team through and keeps the enemy team out. While the enemy is assaulting the front, you can sneak in and out through the back.

  • WISDOM RUNES

Explore the edges of the map to unearth Wisdom Runes, which grant XP boosts to any hero wise enough to steal one. Wisdom Runes spawn near your base, offering an easy-to-defend way to keep a losing game from spinning out of control.

 

 

  • SHIELD RUNES

River Power Runes also get an addition with the beefy new Shield Rune, which gives 50% of your Max HP as a barrier. Dive a tower for a kill in the early game — or walk up a blind hill to surprise both yourself and the enemy team.

  • 12 NEW CREEP CAMPS

Some of the creeps got tired of getting butchered all the time in the jungle, and have established 12 new camps scattered throughout the expanded map. So now you can butcher them there too.

  • NEW OUTPOSTS

The new expanded map features two new Outposts. The original outposts have been moved to new locations, which raises the obvious question of whether they’re truly the original outposts.

https://twitter.com/iblees_ceen/status/1649233565115363328?s=20

Significant Gameplay Modifications

The significant gameplay changes, like the map alterations, demand their own consideration. The key takeaways are as follows:

Aside from Strength, Agility, and Intelligence, there is now a fourth hero characteristic called Universal, which receives 0.6 damage from each of the other three.

Black King Bar no longer offers magic immunity; instead, it grants debuff immunity, pure damage immunity, and a 50% decrease in magic damage.

Neutral creeps will now drop tokens, and when opened, players will be able to pick one of five neutral goods that cannot be shared with teammates.

 

 

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